G4m1NG_360

Tuesday, 5 March 2013

BlackOps2 or BattleField3?

BlackOps2 or BattleField 3, a very interesting question. Both modern day FPS blockbusters, and both winning many awards and gamer, but if you had to choose one what would it be?

BlackOps2

Call of Duty: Black Ops II is a first-person shooter video game, developed by Treyarch and published by Activision (Square Enix for Japan). It is a game set in 2050, so don;t be expecting Ak-47's or M16's, you will expect way new Mind bursting guns of the future, dying to be tried.


Pros:
-Amazing new guns
-Set in 2050
-Futuristic storyline 
-Enjoyable campaign, not to easy not to hard
-Available on XBOX, PS3, PSvita, Wii U...etc.
-Treyarch seems to be making good on their promise of setting the game in the future, which is at least an attempt at creativity, however small.
-In some instances, there are apparently points where the action can split: i.e. you can choose to either escort a character across a bridge, shooting hostiles as you go, or support them from above with a sniper rifle. In my opinion, this should break the tedium of endlessly repeated pop-up shooting galleries just a bit.
-The action seems to be at least slightly varied, at times putting you in control of a SAM system, at others a fighter jet flying above the action.
-While sniping, you can go into a special mode where the enemies are silhouetted white shadows against a black backdrop, a godsend for reasons to be explained later.
-The plot centers around a robot uprising, which at least suggests that there will be some sort of different enemies at some point in the game.


CONS:(look at bolds for easy dash-through)
-For all the talk of this being the future, the basic gameplay seems the same: Run, shoot, run, shoot, run, shoot, repeat.
-For that matter, there don't seem to have been many advancements in the types of guns you use, either. No lasers, no handheld homing missile launchers, just machine guns and RPGs.
-While sniping, you have a high powered scope, can see and shoot the enemies through walls, and all the enemies, upon taking one bullet - in the leg, maybe - drop to the ground like they're hoping the other team gets a red card, and it all seems just too easy.
-You can't control the plane you fly in, and all the enemies are nicely outlined in bright little boxes, turning the game into a rail shooter of the easiest kind.
-The SAM is even worse, because its targeting system locks on to enemies without needing the slightest input on your part, so all you have to do is push the fire button.
-For all the talk of a robot uprising, most of the enemies can just plain humans, or at least human shaped. Maybe they're all Terminators in disguise, but that doesn't explain why they only need about 3 smg bullets to die.
-There seems to have been some sort of color-sapping mechanism employed by the robots, because there are only two colors in the entire city you're in - grey and brown.
-You're in a freaking city! You could be in the Alps, or the Mojave desert, or in space, but you're just in the exact same city that you're in every other game Honestly, if this is the future, then why do I feel like I've seen it all before?
-Dust! Dust! DUST! TOO MUCH DUST! ARGHGHGHGHGHGHH!
-For the life of me, I can't see a single one of the enemies you're supposed to be shooting. I mentioned they looked like humans, but, to tell the truth, I could only ever see them when the player was sniping and had those silhouettes on. Maybe they were human shaped robots. Maybe they were all wearing clown suits. Maybe some guy was running along behind me, taping silhouettes to the sights on my gun. I have absolutely no clue.

-Riding in a military transport car, only to have something go horribly wrong and having to go on foot.

-A helicopter - not a futurecopter, just a regular old normal helicopter - crashing to the ground and bouncing over said car.



BATTLEFIELD3

Battlefield 3 (commonly abbreviated BF3) is a first-person shooter video game developed by EA Digital Illusions CE and published by Electronic Arts. It is a direct sequel to 2005's Battlefield 2, and the twelfth installment in the Battlefield franchise.
The game was released in North America on 25 October 2011 and in Europe on 28 October 2011 for Microsoft Windows,PlayStation 3, and Xbox 360.

Personally, I find this game much more interesting, because...you are simply mortal. You get shot with a gun...you die, you don't have any electro-armor or something. This is a fast-paced action game, and I've never seen such good graphics...

PROS:
- More vehicle variety including jets & fully functional AAV (Amphibious Assault Vehicles)
- Knife 2 hit kill to front, 1 to back
- Able to disable vehicles rather than just damage them
- Laser/Flash lights blind enemies when shined in the eyes
- All weapons available without optics, including sniper rifles
- Defibs cause enemy to "seizure," but cause no damage
- Limited Edition comes with free access to Back to Karkand expansion pack when its released
- Spawn Squad Points promote being a good spawn for your allies
- Can disarm enemy C4
- Debris can kill now as a part of D3.0
- Debris kills are listed as "(victim's name) is no more"
- Choice to not be revived so you don't have to crawl around wasting time.

CONS:
- Reduced environmental damage.
- Knife kill animation does not require attacker to prone when attacking prone enemy, but instead drags prone enemy to their feet
- Defib kills removed
- Going prone time too low, causes the return of Dolphin Diving
- Weapons deal more damage/faster kills than in previous BF games
- Knife kills reward more points then arming or destroying an objective
- Squad Leader or Base Spawn Only
- Cannot jump over crouch/proned allies, allows being trapped on the escalators
BO2 or BF3? Make your move, the clock is ticking.
-An Tran

According to (sources):


No comments:

Post a Comment